Recent content by SKELII

  1. SKELII

    [Worldbuilding] Halgeir, The Cursed Land

    NIGHTWARDENS High Warden: Alain Vollant des Frèrac Founded: ~200; reorganized 278 Headquarters: Baur Nakt, Rosstad, Kevanig Role: Hunting and exterminating "beasts." The Order of Nightwardens was formed in the 1st year of King Sigeric Styring, year 293 of the Alaric calendar. Prior to...
  2. SKELII

    [Worldbuilding] Vazrkših, the Sacred Land

    REGIONS Šakadšihj The homeland of the Šakad. By traditional definition, the Šakadšihj ("Shakad lands") stretches from the Western half of the Tamivax - the peninsula in the southeast of the Vazrkših, and follows the Takhjadim Zakrj to Mūkadjimbdan, bordering the Great Desert to its North and...
  3. SKELII

    The Age of Sorrow

    drift
  4. SKELII

    [Imperium Galactica] House Lares

    THE MUADI The Muadi (sing. Muadir) are a race of large bipedal humanoids originating from the world of Mon Thauud in the Tlauuran system. They are a species of honourbound warriors with a rich culture and lore, and are loyal members of the Imperium Galactica and worshippers of the Piatha...
  5. SKELII

    [Imperium Galactica] House Lares

    VASSAL HOUSES Sworn to House Lares and recognized as its political and territorial constituents by oath and contract under Imperial law, the landed minor houses of Liriteni, Varro, and Hared bow to House Lares as their suzerain. In exchange for their fealty and taxes, House Lares defends their...
  6. SKELII

    [Worldbuilding] Halgeir, The Cursed Land

    BESTIARY The Kingdom of Halgeir is home to a great variety of beasts mystical and mundane alike, which are also varied greatly in temperament, attitude towards humans and other creatures, and unique physical and behavioural characteristics which make them fascinating objects of study - and...
  7. SKELII

    [Worldbuilding] Halgeir, The Cursed Land

    PROVINCES The Kingdom of Halgeir is divided into 7 provinces, which serve as administrative divisions through which the crown can delegate authority and administrate the nation more effectively. Unlike in typical feudal systems, the provinces do not represent self-ruling polities that are...
  8. SKELII

    [Worldbuilding] Halgeir, The Cursed Land

    HISTORY The Kingdom of Halgeir was founded in the 55th year of King Alaric the Great, ORDER OF KINGS 0 - 73 AC, King Alaric of Halgeir: Founder of the realm and greatest of Kings. His and the Archangel Hamon's blood were used in the curse upon Halgeir, but also in blessing the realm against...
  9. SKELII

    [Worldbuilding] Halgeir, The Cursed Land

    MAP OF THE KINGDOM OF HALGEIR OVERVIEW: Capital: Trostgard Population: ~1.5 million Provinces: 7 Government: Feudal Monarchy Language(s): Alaric, Geyric, Vronic Cities: 9 Leader: King Sigeric Styring Official Religion: None National Symbol: Wolf The Kingdom of Halgeir is a nation on...
  10. SKELII

    [Worldbuilding] Halgeir, The Cursed Land

    THE KINGDOM OF HALGEIR Once many centuries ago, there lived a great King by the name of Alaric, who ruled fairly and justly and kept peace in his realm. His enlightened reign saw to it that his realm's fields were always bountiful, his people's hearth fires were always warmly lit, and his...
  11. SKELII

    Map of the World of Sorras

    Claiming a secondary under the name of "Halgeir". Tried to keep it under the 30k limit - borders aren't perfect but I did my best o7
  12. SKELII

    Imperium Galactica: Inquisition

    INQUISITION: OLD BLOOD. Titan, Penates System - Throneworld of House Lares Morcannis Palace District The acid storms of Titan are a sight to behold - massive, terrifying, and deadly in a way that few things in the galaxy can compare. The dark clouds of one of these storms were on march towards...
  13. SKELII

    The Age of Sorrow

    - THE AGE OF SORROW - For nearly 200 years, the Dragons of Vazrkših have been missing. Being worshipped within the nation as living gods, their absence has shaken the nation to its core and ushered in an age of instability and internal crisis - the Age of Sorrow. With no signs of...
  14. SKELII

    [Worldbuilding] Vazrkših, the Sacred Land

    OVERVIEW The Vazrkših (Sacred Land) is a large nation in central Sorras, bordered to the East by the Takhjadim Zakrj (Eastern Shield Mountains) and by sea to the North, West, and South. The nation's capital is the city of Bagārnidūbmi (Bagar's Landing), is located in the southeastern corner of...
  15. SKELII

    [Worldbuilding] Vazrkših, the Sacred Land

    VAZRKŠIH Fifteen centuries ago, in the Age of Darkness, the land now known as the Vazrkših had no name and was divided between many nations and embroiled in endless chaos. The cities of the Shakad formed petty hegemonies that fought one another for trade dominance, only to have their small...
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